CVShuffle Defaults

Use this screen to set defaults. The four sections at the top of the screen are all related to shuffle creation using the video editor. 

Grab Defaults

When a dealer grabs a bunch of cards from a pile, it can be a percentage of the pile or a fixed number of cards. You can set the default to either and change the settings in fine-tuning later. It is generally easier to use fixed number of cards. But percentage may be more accurate when defining the first step of a shuffle using an unknown number of un-played cards.

Plus or minus is the default variability in cards. Plus or minus 3 indicates up to three more or fewer cards will be grabbed. This can be separately changed for each step.

Plug Defaults

When a dealer inserts a grab of cards into another pile, the insertion point can be defined as a percentage of the pile or a fixed number of cards. You can set the default to either and change the settings in fine-tuning later. It is generally more accurate to use a percentage.

Plus or minus is the default variability in cards. Plus or minus 3 indicates that the insertion point will be up to three more or fewer cards than you define. These parameters can be separately changed for each step.

Strip Defaults

Stripping a pile of cards is the process of picking up a pile and stripping small bunches of cards from the top and or bottom to build a new pile. The default numbers of cards and the variability are defined here. You can change these for each step later.

Riffle Defaults

Riffling is shuffling two piles together. A perfect riffle would be one card from the left, then one from the right, back and forth for a perfect interleaving of the cards. Few dealers can manage this. The Riffle array provides the ability to set the percentage of times one, two, three or four cards are dropped from either side. The total should add to 100. Most dealers drop one card about 75 to 80% of the time and rarely drop more than two cards.

The Match uneven grabs option is used if the dealer is riffling piles of two different sizes. If set, the dealer will attempt to drop more cards from the larger pile throughout the Riffle instead of just dropping a big leftover bunch of cards from the larger pile.

General

Ø Animation during practice - How often do you want to see the shuffle while playing the game? If you are tracking a group of cards through the shuffle each time or using an alternate shuffle definition, you will need to see the animation each time. If not, you probably don’t want to take the time. Animate first shuffle means only animate the first shuffle after each invocation of CVBJ and after entering CVShuffle.

Ø Include Nines as Tens - The Cut Analysis and Pop Ups can be set to display the Tens. If your counting system also counts Nines, use this option to include Nines in the displays.

Ø Keep piles in neat columns - When defining a shuffle, you can drop a pile of cards anywhere on the screen. If this option is set, the pile will be forced to one of three neat columns.

Pickup Order

This is the order in which the dealer picks up cards and places them in the discard tray. Busted cards are placed in the tray when a bust occurs. More options may be added later.

Ø Cards in Seat 1 discarded last- Careful with this one. If the dealer picks up the cards at third base and puts them in the discard tray first and first base last, then select this option. If the dealer starts with third base and slides its cards under seat two’s, etc and dumps the whole bunch into the discard tray, turn the option off.

Ø Dealer’s cards in dealt order - If this option is on, the cards are placed in the tray from the dealer’s left to right. If not, the opposite order.

 

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