Advanced Blackjack Simulator

"The top Blackjack simulator on the market today, bar none." - Arnold Snyder

Two new Blackjack Simulators join the Casino Vérité Blackjack line. CVData is described here and CVCX on the CVCX Page. For card counting practice and drills, see CV Blackjack Game . CVData is a tool used to gain a better insight into the workings of Advanced Blackjack card counting and betting strategies. What are a strategy’s strong and weak points? Where are the opportunities? Why and when does a strategy work? What really goes on at different hand depths or counts? This is the reason for the heavy emphasis on input (strategies) and output (statistics).

CVData Features

  • Rounds - Up to 300,000,000,000 rounds of Blackjack can be simulated.
  • Players - 1-7 seats, each seat can use a different playing & betting strategy. Also, you can vary the number of players at the table during a sim.
  • Data - I figure, if you're going to play billions of hands, you ought to record what happened. Up to 20,000 stats are created per seat.
  • Reports - Printing all of this data requires 250 pages. Clearly this is silly. So, a reporting subsystem has been included. A customized report can be defined including only the data that you wish for the players that you wish. To deal with the large variety of stats; descriptions can be included on the reports. Nearly all printers are supported and formatted tables with proportional fonts are used to improve readability.
  • WWW Publishing - But, what about the Internet. The same reporting facility can be used to create a customized report for Web publishing. The data will be written to disk using HTML tables and formatting for readability. This file can be displayed and edited with a browser or posted to a web page. See a sample one seat WWW report.
  • MS Word - Alternatively, you can create a Microsoft Word document which you can then edit.
  • Charts - 41 standard graphs.
  • Do it yourself Graphs - I find that graphing sim data greatly improves understanding of results. With all this data, I could not decide what to include in graphs in addition to the 41 standard graphs. So, a Do-it-yourself graphing subsystem has been added. You can take any sets of the 60,000 data items and graph them. You can also take data from different sim runs and graph them together. In fact, you can take data from different sims run on different PC's in different countries and graph them on one chart. A separate help file has been included to describe the hundreds of graph options.
  • CVSpread - A spreadsheet subsystem has been included with CVData that can support Excel commands, functions and files. 143 math functions are included.
  • Number formatting - To ease readability, thousands separators are now included in the 60,000 stats. To support the huge number of rounds, each number is tested for size and converted to scientific format if necessary. To improve readability for non-U.S. users; numbers, currencies and dates are customized by country.
  • High-Resolution Monitors - As most PC's are now delivered with 800x600, 1024x768 or higher resolution. These resolutions are now supported to display more card counting data at once without scrolling and more digits of significance. The conversion to scientific format will be at higher thresholds with larger screen resolution.
  • Playing Strategies - CVData can use the 400 CVBJ card counting tables and strategy creation screens.
  • Betting strategies - A new, much simpler, method of specifying a betting strategy has been included. Although it is much easier to use, it still provides for sophisticated camouflage plays and betting errors. I believe that a sim without sophisticated cover play simulation is useless. For more advanced strategies (wonging in and out, advanced camouflage, combination. counting./progression for camouflage, etc.) the old advanced method of defining a betting strategy is also included.
  • Usability Features - Such as:
    • Batch facility
    • Multi-Sim. This feature allow simple execution of a very large number of sims varying up to four parameters.
    • Halves Counts can be accurately simulated.
    • Double-barrier RoR/Bankroll calculator
    • Trip Ruin Calculator
    • Modern Windows interfaces
  • Expert Methods - Such as:
    • Different betting strategies by deck depth
    • Different playing strategies by deck depth
    • Multi-Parameter strategies
    • Counting by Inference simulation
    • Counting by Inference strategy creation
    • Insurance side count
    • Peeking at other players' cards
    • Lots of new, unique options for customizing deck estimation and True Count calculations.
    • Ability to assign different strategies to each player and collect statistics for all players. Each of the seven players can be assigned up to six playing and six betting strategies switching strategies at different deck depths.
    • Betting errors
    • Strategy errors
    • Multiple hands with different numbers of units.
  • Index Generation - A modern index generator with many unique features is now included. See the CVIndex Page for details.
  • Custom Bonuses - You can now create up to ten custom bonus rules in a single sim. These rules can be very complex based on dealer or player number of cards, card totals, suits, colors, exact cards, upcard and whether or not you split, DD or win.
  • Custom Side Bets - These are like Custom Bonuses but require a side bet, are only bet on specified counts and generate stats by true count to aid in determining strategies.
  • Remove Seat Effect - This feature rotates the players among the seats to allow a fair comparison of different strategies in the same sim.
  • Real Shuffling - As an alternative to random shuffling, you can now specify real shuffles. The shuffles can be extremely complex and variability can be specified in every step. A shuffle animator is supplied to ensure that you have correctly defined the strategy. Note: Shuffle-Tracking support has not been added. This is to test for shuffle weaknesses. (Note: I am calling this section experimental as it is highly complex. It has been extensively tested and verifies deck contents successfully after every shuffle. But, I won't declare it non-experimental until after a few more months of testing.)
  • Multi-Card Index Tables - You can now specify different indexes or decisions based on the number of cards in your hand.
  • Session Data - A new set of data based on sessions and bankrolls has been added.
  • Bankroll-Based strategies - You can now alter playing and betting strategies based on the current bankroll size.
  • Dealer Errors - Seven types of dealer errors can now be generated at specified rates. (This is in addition to current player error options.)
  • Team Play - Support has been added for Big Player and Gorilla team play.
  • SimTract - This feature provides the ability to subtract all of the thousands of pieces of data in one sim from another sim to see the differences of configuration or strategy changes in detail. This is a procedure that I have used numerous times in the past to see the exact difference between close strategies. But now it takes a couple clicks instead of spreadsheets.
  • Calculators - The Risk of Ruin and Bankroll calculators have been reorganized and expanded to cover all such formulae in Don Schlesinger's Blackjack Attack third edition. There are now twelve card counting calculators and nine charts. Two new charts have been added to chart your actual casino results or estimated range of results on the standard normal curve to show you exactly where you are on the curve. (Note: two of these calculators will not function until the release date for Blackjack Attack 3e.)
  • Customized TC Calculation - New methods of True Count calculation have been added for both simulation and index generation. You can now set up an exact table of divisors by user defined deck segments to more accurately match the sims to your specific style of estimating depth and calculating. You can also use multipliers instead of divisors. Many people use this method for hand held games. This will allow users to create betting ramps and examine results based on the exact style of play and can also be used to calculate the effect of deck estimation errors.
  • Expanded Composite Dependent Indexes - CD Indexes are indexes that depend on the exact cards in your hand. Up to 500 CD indexes can be used in a strategy: 100 each for two-card Hard Hit/Stand, three-card Hard Hit/Stand, Surrender, Hard Double Down and Insurance. Each of the seven players could have 500 different CD indexes for each section of the shoe, or for six different bankroll sizes for a total of 20,000 CD indexes in one sim. There is only a small change in sim speed even if 20,000 CD indexes are used.
  • Custom Bonus Composition Dependent Indexes - This feature allows the generation of card counting indexes for custom rules that you invent. For example, you could define the rule 'suited 678 pays 7:1 and non-suited 678 pays 2:1' and generate an index for a hand with suited 6 and 8 against a dealer 5. Up to nine rules and 17 indexes can be defined in one sim.
  • Speed: Blackjack simulator speed depends on parameters and data mode. There are two data modes: Normal mode creates about three times as much data as SBA and runs about 1.7 to 5.0 times the speed of SBA. Massive data mode creates about 30 times the data of SBA and runs about 1.25 to 4 times SBA. (Simming the BJA Chapter X six deck game, CVData is 2.2 times the speed and 4.3 times the speed at the one deck game.) It runs about 50 to 150 times the speed of Blackjack 678. The one exception is multi-hand play which is slow in this release.
  • Help - Additional pop-up Help balloons are used. In particular, passing the mouse over the 41 data displays will provide information on the contents. The on-line Help has also been improved. In particular, the complex playing error and betting error methodologies are now detailed, 70 page printed manual.


If you have licenses for both CVData & CVCX, you get a different version of CVCX that adds many of CVData's advanced features while retaining the speed of CVCX. For a comparison between the two, see CVData/CVCX Blackjack Simulator Comparison.


  • CVData has a price of $140.
  • CVCX has a price of $75.
  • Both Blackjack simulators can be purchased for $200.
  • Upgrades are available from CVData V1 & CVSim.
  • To order, go to the Orders Page.


For demo and update card counting downloads go to the Blackjack Download Page.


  • All CV products come with a no questions asked refund guarantee
  • Demos are available for all CV Products
  • A printed manual and CD is shipped with all CV Blackjack products
  • Telephone support is available at 212-593-1747
  • One license can be used on a home and an office, or a desktop and a mobile PC so long as only one is used at a time.
  • CV Upgrade policies are quite liberal.







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